﻿using Mekiasm.Ore;

namespace Mekiasm
{
    public class MekOreBlock : MekBlock
    {
        public const int Index = 1001;

        public override void Initialize()
        {
            base.Initialize();
            AddItem(new OreUranium());
            AddItem(new OreLead());
            AddItem(new OreTin());
            AddItem(new SteelFrame());
            AddItem(new RubberWood());
            AddItem(new OreCrystal());
            AddItem(new OreRedStone());
            AddItem(new OreSkyStone());
        }
    }
}
